ABOUT PRIZLUNE

About

Prizlune icon

Plugins made by a songwriter, for real songs.

Prizlune is the audio plugin brand of Mitsuki Kunisaki, a songwriter who produces songs with singing voice synthesizers. Every product belongs to the PRISM series and is built while being used in Kunisaki's own mixing and mastering.

Mitsuki Kunisaki

A writer who weaves foreshadowing with beautiful words, and repaints the whole world of the song in its final line.

Kunisaki started writing songs in junior high school and took up DTM seriously at university. The songs range across rock, ballads and more, with the rock ballad as the favourite.

Voices

Synthesizer V Miyamai Moka, Kasane Teto, Otomachi Una, Asumi Ririse, Asumi Shuo

VOCALOID Hatsune Miku, Yuzuki Yukari, IA

Check with your eyes, not only your ears

It started while using a digital EQ. I wished I could see the spectrum together with the EQ instead of opening a separate analyzer, so I started building my own. That became the first plugin, PRISM EQ - DIGITAL.

Then came "I want this on analog-style EQs too" and "I want to see a compressor's gain reduction as it moves over time", and one plugin after another followed, each letting you check the sound with your eyes as well as your ears.

They were only meant for my own use, but before long there were more than forty of them (as of October 2026). It seemed a shame to keep them to myself, so I started Prizlune to offer them at an approachable price.

Mixed and mastered with PRISM

PRISM EQ - FLEX is on practically every song, released or not. Analog-style EQs, compressors, console emulation, reverb: nearly everything used in mixing and mastering is PRISM, including products that are not on sale yet.

What PRISM is about

See what you hear

Spectrum and gain reduction are shown right inside the plugin.

One way of working

Every product shares one frame, with presets and settings in the same place.

Try before you buy

A 14-day trial with every feature and no restrictions.

ORIGINAL: designed from PRISM's own concepts. CLASSIC: modelled on a reference such as real hardware and kept close to its sound and feel, without aiming for an exact copy. HYBRID: built on a reference as a starting point, then taken in PRISM's own direction.